Lukas Svensson, Senior Consultant

Lukas Svensson

Senior Software Developer

Lukas is a software engineer with a solid background in C++ and systems development. He works with complex integration environments where reliability and scalability are non-negotiable, combining backend development with hands-on operational responsibility for the systems he builds.

Current focus

Lukas is currently working with a major international retailer, responsible for an integration layer connecting a large legacy system to cloud-based consumers via REST. The system spans more than 500 published methods across more than 50 services. The work covers both development and operations: REST API design in C++, configuration management in jsonnet, CI/CD pipelines, infrastructure automation via Ansible, incident handling in production and system monitoring through Splunk and Grafana.

Competence areas 

Backend: C++, C#, Python, REST, JSON, SQL, Lua
Infrastructure & DevOps: CI/CD, Ansible, Linux, Solace, GitHub
Configuration: jsonnet, libsonnet
Monitoring: Splunk, Grafana
Methods: Scrum, Agile

Background 

Before systems development, Lukas worked as a gameplay programmer at a game studio in Copenhagen, contributing to two commercial titles in C++ and Unreal Engine 4. The work involved close collaboration with designers on gameplay features, UI implementation and scripting.

Lukas holds a degree in Game Programming from The Game Assembly and studied Game Development at Malmö University.

Interested in Lukas for your project? Get in touch →

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